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Chrono Trigger
About this item
- After 13 years, the role playing game of the ages returns with Chrono Trigger for the Nintendo DS
- Crono, meets an adventurous girl named Marle, and accidentally travels back in time 400 years
- Past, present, and future worlds collide as Crono tries to save the planet
- Revised version of the groundbreaking Active Time Battle (ATB) System delivers exhilarating combat
- Special Tech skills and powerful combos, known as Dual and Triple Techs, encourages strategic battle plans
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Product information
ASIN | B001E27DLM |
---|---|
Release date | November 25, 2008 |
Customer Reviews |
4.7 out of 5 stars |
Best Sellers Rank | #23,638 in Video Games (See Top 100 in Video Games) #365 in Nintendo DS Games, Consoles & Accessories |
Product Dimensions | 5 x 5.5 x 0.25 inches; 3.2 ounces |
Type of item | Video Game |
Rated | Everyone 10+ |
Item model number | 662248908243 |
Is Discontinued By Manufacturer | No |
Item Weight | 3.2 ounces |
Manufacturer | Square Enix |
Batteries | 1 Lithium Ion batteries required. |
Date First Available | August 8, 2008 |
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After 13 long years, the role playing game of the ages finally returns with Chrono Trigger for the Nintendo DS. This chapter begins when a newly developed teleportation device malfunctions, and young Crono must journey through time to rescue a mysterious girl from an intricate web of past and present perils. Enhanced with Nintendo DS's dual-screen presentation, stylus controls, and a host of great new features, this classic tale returns to a modern, portable platform.
And so the Story Goes. . .Through a chance encounter amid the festivities of Guardia's Millenial Fair in Leene Square, the young hero, Crono, meets an adventurous girl named Marle. The two decide to explore the fair together and soon find themselves at an exhibition of the Telepod -- the latest invention by Crono's long-time friend, Lucca.
Marle, fearless and brimming with curiosity, volunteers to assist in a demo. However, an unanticipated malfunction sends her hurtling through a rift in the dimensions. Taking hold of the girls pendant just before she's whisked away,
Crono bravely follows in pursuit, but the world into which he emerges is one of four centuries ago. In Chrono Trigger prepare yourself to journey into the forgotten past, distant future, and even to the very End of Time.The Worlds of Past, Present and Future
In Chrono Trigger you'll journey back to Prehistory (65,000,000 B.C.) where humans and reptiles battle to wipe each other from existence. Antiquity (12,000 B.C.) is an age where the world is divided between people whose continent is buried in snow, and the magical kingdom of Zeal, a highly advanced civilization. The Middle Ages (600 A.D.) is an era of swords and sorcery, a dark time when the armies of Fiendlord rule over the land.
The Present (1000 A.D.) is the time period in which Crono, Lucca and Marle live. It is a bright and peaceful age. However, in the Future (2300 A.D.), an era of despair has taken hold with rogue machines ruling the world. After the day of the apocalypse in 1999 A.D., the prosperous civilization of humanity crumbled and the remaining people struggle to stay alive. And, finally, there remains the End of Time -- a place with no era to call its own. This confluence of time's streams transcends spatiotemporal boundaries. It is here at the gravitational center for all temporal flotsam that Spekkio -- the Master of War -- serves as your guide on time's treacherous roads.
Battle Systems and gameplay
This game utilizes a revised version of the groundbreaking Active Time Battle (ATB) System. Chrono Trigger features exhilarating combat in which the clock is constantly ticking. Characters must first wait as the ATB gauges charge, and then perform an action. This makes strategic timing a crucial element in your battle plan. In addition to standard attacks, each character has an array of special Tech skills and powerful combos known as Dual and Triple Techs. Cooperate with other characters to unleash over 50 unique and devastating moves!
Chrono Trigger utilizes great story-telling, interesting characters, action-packed gameplay, and the unique controls of the Nintendo DS to deliver a fun and well-rounded role-playing game on a portable platform.
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Learn more how customers reviews work on AmazonCustomers say
Customers like the gameplay, quality, value, and character design of the video game. They mention that it's an addicting, fantastic RPG with an immaculate pace. They appreciate the beautiful graphics and the extremely memorable cast.
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Customers find the story and gameplay flawless, terrific, and addicting. They say the original story is engaging and constantly makes them question whether they've discovered something. They also say the replayability of the game is high, and the storyline is golden. Overall, customers describe the game as pure gaming bliss.
"...wonderfully well-written (and beautifully localized) story involving time travel that develops at an immaculate pace, with exceptionally developed..." Read more
"...The music is moving and always fits the situation. The story really shines; I have not seen another RPG (or any other game for that matter) before..." Read more
"...And I find that hard to understand. The tech system is brilliant, combining techs to create effects is sometimes a greater joy then that last 10..." Read more
"...The story is riveting in the same fashion as the Nintendo 64 Zelda games. The characters are lovable and memorable; much like the Mother series...." Read more
Customers are satisfied with the quality of the video game. They mention that it develops at an immaculate pace, making subsequent playthroughs easier and faster. They also appreciate the flawless load times. Customers describe the game as a masterstroke, and say it's a fantastic DS title. They say the game itself remains unchanged and is as entertaining as they remember.
"...story involving time travel that develops at an immaculate pace, with exceptionally developed and lovable characters, as well..." Read more
"...This makes subsequent playthroughs easier and faster, and you're also able to challenge the final boss at just about any time, which allows you to..." Read more
"...Chrono Trigger is not just a game. Chrono Trigger is a masterstroke...." Read more
"...rich and deep, which makes it very easy to get into and create a truly immense world for the gamer to delve in to...." Read more
Customers like the value of the video game. They say it's worth every penny, a terrific RPG for a great price, and has a lot of replay value.
"...And it's going for such a bargain price right now. I bought the game at full price (30-something dollars!) in November 08...." Read more
"...Overall, the game offers a ton of value for the money. I still enjoy replaying it after having had it for 6 months." Read more
"...- Lots of replay value because you can do the game again, but faster (because you retain your level and spells), and there are new and cool things..." Read more
"...The game story and New Game + feature always gave it a lot of replay value, but I've learned since receiving this version release that the DS..." Read more
Customers find the graphics in the game beautiful, jaw-dropping, and colorful. They also appreciate the cut screens and pixel art. Customers also say the storyline and presentation are unique and memorable. They say the original design makes it easy to pick up and the art direction is simple yet powerful.
"...Check. An Akira Toriyama inspired graphical style that is delightfully colorful and full of life, that still looks fantastic today? Check...." Read more
"...The graphics and music were jaw-dropping in their day, and while they have no doubt aged, there's nothing ugly about them...." Read more
"...lighting or bloom effects, but let me tell you... the art direction and simple, yet sometimes powerful animations of the characters convey a sense..." Read more
"...The inventory is easier to access and it looks visually better; the second screen makes many actions a lot easier and is very appreciated...." Read more
Customers find the character design wonderful, fun, and extremely memorable. They also say the characters gain in strength, experience, and money as they play. Customers also mention that the game has an in-depth story with some plot holes.
"...develops at an immaculate pace, with exceptionally developed and lovable characters, as well as over a dozen different possible endings? Check...." Read more
"...The characters are also unique, ranging from a robot from the future to a feisty, barefisted cavewoman, to a chivalrous knightly frog-man...." Read more
"...The characters are lovable and memorable; much like the Mother series...." Read more
"...Game play wise, this is a classic RPG --- your characters gain in strength, experience and money as they defeat monsters in combat...." Read more
Customers are satisfied with the performance of the video game. They mention that it works well, runs smoothly, and is flawless. Some say that the game is great on the 3DS XL and the DS system, and that it's best played on an Xl system due to the extra screen space.
"...and although it doesn't sound like it has changed much either, it works so well that it doesn't really matter...." Read more
"...It looks, plays, and sounds wonderful. The only thing is that the two bonus dungeons are horrible...." Read more
"...This DS port really does it justice. It's best played on an XL system the extra screen space really helps one to take in the cut scenes...." Read more
"...simple; this would bother me for a console title, but works quite well for a handheld game where I want to spend my time playing, not book..." Read more
Customers find the comfort of the game to be amazing, bringing back many memories. They say it's an RPG classic with a DS feel, and pure nostalgic bliss. They also say the field makes for a more realistic experience and even adds to the strategy. Customers say the game is a fresh experience of these games, with its own twist. They mention that it replicates the old console experience, making for fa better experience. They appreciate the genuinely unique, memorable side-quests, and mature themes.
"...A genuine sense of growth and progression as you play? Check. Plenty of genuinely unique, memorable side-quests that actually feel like meaningful..." Read more
"...Presentation:Highly customizable. Everything is tweakable right down to the backgrounds you look at on the text and menu screens...." Read more
"...Point in case? It's easy to pick up and get into, never stressful, and most importantly, consistently enjoyable...." Read more
"...characters will move all around the field, which makes for a more realistic experience and even adds to the strategy...." Read more
Customers like the sound quality of the game. They mention that the music is incredible, gorgeous, and better than most DQ music. They also appreciate the large variety of musical styles and the ability to listen to the game's soundtrack.
"...Check. One of the greatest soundtracks for the SNES, and indeed of all video games in its entire history? Check...." Read more
"...And the music is definitely great enough to want to listen to...." Read more
"...The sound effects are witty and even though this is still midi sound you can tell a lot of thought went into putting it together.Graphics:..." Read more
"...The soundtrack is simply gorgeous- in fact, the soundtrack is what lead me to play this game for the first time...." Read more
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[If you do not want to read through the ENTIRE review, you can read the last paragraph where i briefly summarize some of the higher merits of the game]
[You may skip this first paragraph if you want to get to the review proper]
The Premise of the story and plot is centered around the concept of time. It is the year 1000 A.D. You play the role of Chrono, a spiky-haired teen who lives with his mom and cat in the kingdom of Guardia. At Guardia's Millennial Fair, he meets Marle, the king's tomboyish daughter. Together, they go to see Crono's friend Lucca's new invention, which is a transportation device that will beam someone from one pod to the other. Marle offers to try it out, but the mysterious pendant she wears reacts to the machine's energy, and she is pulled through a portal opened up by the pendant. Crono goes through the portal to try to bring her back, and ends up 400 years in the past! Thus begins a long journey to stabilize the time stream and put the universe back in its working order before the day of the apocalypse.
If that does not sound interesting to you already then rpgs just may not be your cup of tea. This is merely just the prologue of the story. The main party of characters will grow as you travel across many time periods, and even alternate time lines in an attempt to save the future from the past. The plot becomes very rich and deep, which makes it very easy to get into and create a truly immense world for the gamer to delve in to.
The gameplay in Chrono Trigger is some of the best in any RPG. Ever. Being an RPG, it has the same basic formula of other games in the genre during the SNES era. There are two parties, and you take turns attacking each other. That’s pretty much where the similarities end. Like some other RPGs, the battles are not random. Instead, you see the enemies on your screen before battle, and you can avoid them if you please (Grandia, Secret of Mana, and others use similar systems). When you begin a battle in Chrono Trigger, the first thing you will notice is that the parties aren’t lined up in straight lines across the field like in so many other RPGs. During the fight, your characters will move all around the field, which makes for a more realistic experience and even adds to the strategy. The next thing you will notice is the bar below each of your character’s names. This is what is referred to as an ACT bar. When a character’s ACT bar is fully filled, they can perform an action. In Chrono Trigger, the three actions are Attack, Tech, and Item. Choosing attack will have your character unleash a standard attack on an enemy of your choice. Item will have them use an item. Now that the obvious is out of the way, let’s move our focus to the Tech option, and the real innovation of Chrono Trigger. This is one feature that really sets this game apart from anything else out there. The Tech option opens a list of special attacks (all character specific) that can be used by your character. You can wait until your other characters have filled their ACT bars and unleash a bigger Tech attack. Combinations of different characters have different Tech attacks, and each attack has its advantages and disadvantages. For example, Crono and Frog can perform the X Slash attack together after they have both learned certain Techs, while Marle and Crono can perform Aura Whirl together. As each character learns new Techs and the game progresses, new Dual Techs and even Triple Techs will be added to the list. This adds a lot of strategy to the game and makes the battles very intense. Although the amount of 3d animation effects will not live up to games like Final fantasy VII or Final fantasy IX, obviously because these are from the 16 bit era. But during their time, I can’t stress enough that Final Fantasy VI and chrono trigger are two games that really pushed the power and the boundaries of the SNES in regards to graphics.
The graphics in CT are absolutely wonderful, perhaps only being passed by those found in Seiken Densetsu 3 for the title of best looking SNES game. Everything is gorgeous. The character designs done by Akira Toriyama give the characters an anime look and feel to them. The environments in the game look very detailed, colorful, and extremely fitting to the atmosphere. On more than one occasion, I’ve found myself gazing at the rich 2D world in awe. This is what 2D games should look like. Chrono Trigger sets a benchmark for all SNES games, and all 2D games in general. Every single person, house, enemy, and blade of grass has its own touch to it. It brings the story to life in a way that can’t be matched.
Chrono Trigger is also relatively short, which helps when playing through multiple times. There are many side quests in the game. I guess you can say that’s one flaw if I had to put any complaint at all on this title, is it’s a bit short, in comparison to most Final fantasy Games like IV, VI, VII, VIII, and IX. Most of them aren't necessary to finish the game, but you can get some very valuable items if you take the time to complete them. But being a little on the shorter end gives you more of an incentive to want to replay the game multiple times to unlock all that extra content.
Speaking of extra content, Chrono trigger has an immense amount of extra stuff you can do either during game or post end game. There are so many extra side quests an stuff to accomplish, probably not as much as Final fantasy XII but still very close to it. Each little extra scenario also comes with its own plot threads that help resolve some character background story and adds to the plot, it’s not just a bunch of typical fetch quests, or hunting monsters.
Chrono Trigger shines in all aspects, but one area where it really shines is music. Famed Composers, Yasunori Mitsuda who also worked on Chrono Cross by himself and Nobuo Uematsu come together to bring you the best music of any game and of any generation that will live on in your memory for years to come.
Out of all my years of playing video games, I've never played a game with better music than Chrono Trigger with the exception of Final fantasy VI. [See my review] Comparing and contrasting musical scores from both games is just extremely difficult for me. Both of them are absolutely stellar, any fan can tell you this rather they knock the game because their a western audience fanbase and they think all jrpgs fall into niche cliché category, lots of little minor faults that people point out all the time in video games, especially a small niche genre like jrpgs are accustomed to a lot of hate and debate. There is no denying MUSIC is absolutely both of these games strongest aspects If anyone tells you different or is argumentative and debates this matter, from my personal point of view most likely they are trolling. Every song in the game is well-done, and many of them are simply masterpieces. There are a large variety of musical styles in the game, and each song fits perfectly with its situation, conveying the feeling that it is supposed to just like the phenomenal scores used in Final fantasy VI and other games from the “Black Mages”
Magus's theme is dark and foreboding, perfect for his character. The song playing while in Guardia Castle is one of my favorites, with a triumphant feel to it. The music playing during major boss battles conveys a sense of awe, importance, and urgency. The imfamous Frog theme during the opening of his characters and the poetic lines of dialogue he uses gives you a sense of a strong personalized character with great leadership qualities much like Cyan's theme in Final fantasy VI. (I do want to stress for those that are probably wondering, the frog dialogue has been changed in the DS version of this game. It no longer has that poetic ancient eastern fantasy dialect that the original had) The regular battle music is catchy, like many of the songs. The over world map themes are actually some of the best in the game, better than most other games. The music is so good that I actually have the Chrono Trigger soundtrack, and I highly recommend getting it if you can.
Chrono Trigger's replay value is another thing that i absolutly can't forget to mention, for a number of reasons. There are about 12 possible endings you can get, depending on what you do during the game. Playing repeatedly again just to get all the endings alone is worth it. A great feature that adds to the replay value is “New Game +” This feature at the time was a very unique idea only implemented in a very few selection of games, in fact im not entirely sure if chrono trigger was the first game to implement this feature, it very well could have been but it became so popular that now a days it’s pretty much used in almost any mainstream title of this generation and last generation and has diverted into various other genre’s of video gaming. This makes playing through again and getting all of the endings a lot easier. Same with Chrono cross for the playstation. This is also necessary in order to get some of the endings, which I won’t spoil.
Chrono Trigger excels in all areas; its gameplay, its story line, its character, personality, graphics and sounds. If that weren't enough, there are twelve different endings you can watch, so there will be a lot of replay value to look forward to and a ton of end game content that make sup for the rather shorter main story. There's very few flaws in this game, that I would go as far as saying it's flawless. The game feels so comfortable, that it molds into you. And the battle system feels so polished; comparing from a visual point of view from many other games on the snes it’s clear which game has the better graphical quality. you'll never get bored of it. The beautiful cast in Chrono Trigger is unforgettable, and when departing with them, you'll feel kind of sad that the game finally ends.
Name any aspect you can think of about RPGs or just games in general, any at all. Chrono Trigger executes it perfectly. Incredibly unique, wonderfully well-written (and beautifully localized) story involving time travel that develops at an immaculate pace, with exceptionally developed and lovable characters, as well as over a dozen different possible endings? Check. An Akira Toriyama inspired graphical style that is delightfully colorful and full of life, that still looks fantastic today? Check. One of the greatest soundtracks for the SNES, and indeed of all video games in its entire history? Check. This game has single-handedly made Yasunori Mitsuda one of my biggest musical inspirations, and to think this was just the first of a long-line of jaw-dropping game soundtracks from him. An awesome battle system that feels dynamic, action-packed, and organic? Check. How about RPG mechanics so tight you could bounce a quarter off of them and get loose change? Check. A genuine sense of growth and progression as you play? Check. Plenty of genuinely unique, memorable side-quests that actually feel like meaningful additions that enrich the story and your experience? Check. Several mini-games that are super fun to break-up the epicness the game has to offer? Check. I could go on all day. In every regard possible, Chrono Trigger just screams top-of-the-line quality. Whether it's the big picture stuff, like story, characters, gameplay mechanics, graphics, all the way down to the tiniest details that add atmosphere or new depths to your experience, this game really nails it in every way. The game has a delightful balance between levity and gravity that makes the whole experience feel so fresh, even 17 years after it first released. This is a timeless masterpiece and one of the greatest gems in the entire history of the medium, full stop.
I could go on, obviously, for hours about what makes Chrono Trigger so fantastic, but there are some new additions to this DS version that makes it the most complete one available. For one thing, this version contains some full motion video cutscenes that Akira Toriyama did for the Playstation rerelease of this game from way back when , which is really cool. They may not expand the story to newer heights, but they do depict some of the most exciting moments in the story in exciting and dynamic ways, which is awesome. In fact, this has all of the additions the Playstation rerelease had, which is great. Unique to this DS version is a new secret final boss and a new ending that helps connect Chrono Trigger to its direct(ish) sequel Chrono Cross , which is neat. There are also new control schemes and even new screen options that take advantage of the DS dual-screen capabilities.
The biggest difference, however, is an all-new translation to the game. It has been said that this translation is much closer to the original Japanese script than the original SNES release, with its incredibly famous Ted Woosley rendition. Frog no longer speaks in a Shakespearean accent and more closely resembles the Japanese version. Chrono's power is no longer "lightning," but "Light" instead (it's actually "Heaven" in Japanese). These sorts of changes abound and they may offend some people who are die-hard devotees to unwavering preservation with games they have nostalgia for, but I find the this translation gives new life to a classic gem. New nuances and details emerge about the characters that weren't there before, and if you've played the SNES original many times, hopefully you'll find the new script to be a refreshing aspect. Tom Slattery did the translation on this version, and as one who found his work on the DS remake of Final Fantasy IV to be, hands-down, the best Final Fantasy IV translation available of any version, I really enjoyed his work here. He did a great job.
It's hard to really define what this release is. It's not a remake. Chrono Trigger's perfection needs no touch-ups or "enhancements," it's already so good. The new additions to the game itself, new features tailored to the Dual Screens of the DS that can (if you so choose to use them) streamline the experience, the lovely new translation that adds new dimensions to old friends and their amazing tales, and the fact that this is the most complete, comprehensive version of one of gaming's highest pinnacles, makes buying this an absolute no-brainer. I actually didn't play this gem until later in life, and even today, it is a game that can leave a lasting impact on your life and further define your tastes and values for the rest of your days. For those who didn't have the fortune of playing this back when it first came out, or for younguns who weren't around when this game first released, now is a wonderful time to experience it. Personally, I recommend playing the virtual console version of the SNES original at least once in your life (that's how I first experienced this game, a few month ago), because the Ted Woosley translation is worth playing it alone for, but this version is definitely the most comprehensive, faithful version of Chrono Trigger. When you get a chance to experience the most complete version of a masterpiece like Chrono Trigger, one that is the most faithful to the creator's original vision, you take it. So buy this game, forge unbreakable bonds of friendship with unlikely heroes across time, and travel across the ages to save the world, in one of the greatest epochs of all time.
Top reviews from other countries
The best thing Chrono Trigger gets right is its pacing: At no point during the game did I feel the need to go back to previous areas to grind up levels, the level building and enemy stats for each area are well balanced to the point where I won't get too overwhelmed, but at the same time I never felt that the game was easy as I did indeed die a few times in the game.
The Story is well paced too, its very engaging and seems intricate without feeling too complex or bogged down with too much dialog, which is especially well put together for a game about Time Travel, the prologue and first mission starts off as your typical JRPG storyline at first, but once you're done with that prepare for your mind to be blown away by the next sections that followed, the trial in particular and the trip to the future really got me immersed into the story and from then on out I was hooked.
The Combat System is fantastic, there's no random battles in the game that interrupt your journey like say Final Fantasy, instead enemies appear on the World Map and if you get to close to them you'll engage in the battle right there on the world map, no switching to an alternate dimension here. I also like your combat options here, especially the tech abilities which not only take advantage of teamwork but also can change depending on your position and enemy positions on the map. Again just like the Story its simple to manage yet feels very rewarding.
The Soundtrack is amazing, even for a 16 bit audio track, yeah I think the standard battle music could have used some work but everything else really captures the emotion of the situation perfectly. Especially the music in the Kingdom of Zeal, that music was top notch.
I'm even more excited to do a second playthrough of it to unlock more endings, right now my GF is playing it so I gotta wait till she's done but the incentive to replay this game with its apparent 13 or so different endings has me bursting with excitement.
I strongly recommend this game, even if you only have a small interest in RPG's in general.
Además, creo que es importante señalar que la versión del juego para Estados Unidos (NTSC-U) funciona en una DS europea (PAL) porque la DS es un sistema sin bloqueo regional, pero además también funciona con una 3DS (PAL) pese a tener bloqueo regional. Dicho de otro modo, la versión US de Chrono Trigger DS funciona perfectamente, y así lo he jugado yo, con una 3DS comprada en España.
Chrono Trigger es un JRPG clásico creado y publicado originalmente por la antigua Square en 1995 para la SNES. Al principio, para una persona que no haya jugado al juego original, y por tanto la nostalgia no juegue un papel importante en la decisión de compra, los gráficos podrían desgraciadamente echarle para atrás pese a la inconfundible estética de Akira Toriyama. Puede que los años se noten gráficamente, pero Chrono Trigger es de esos juegos que conforme se desarrolla la historia, los personajes y la mecánica de juego, el jugador más disfruta y se engancha haciendole olvidar el resto. Esto añadido a su fantástica banda sonora compuesta mayormente por Yasunori Mitsuda y con contribuciones de Nobuo Uematsu y Noriko Matsueda demuestra por qué Chrono Trigger es una obra maestra que forma parte de la historia de los videojuegos. Por tanto, creo que es una compra obligada especialmente para los amantes de este género.
De la versión de DS destacaría lo siguiente:
- Esta versión de DS está basada en el juego original pero se le ha añadido material extra del port que se hizo para Playstation. Por ejemplo, hay cinemáticas que no he visto en el juego (emulado) de la SNES.
- Según leí, incorpora en inglés correcciones de la traducción original. Yo lo he notado en el nombre de algún objeto o de algún personaje (Magus es Fiendlord para los ciudadanos). También se nota en la forma de hablar de Frog, que ahora usa un inglés más moderno y más fácil de entender.
- Añade nuevas zonas, nuevas quests y un modo arena que no estaban en la versión original.
- Se puede elegir entre controlar el juego emulando los controles de la Super Nintendo y usar una pantalla, o bien usar nuevos controles adaptados a la pantalla táctil y, por tanto, usar las dos pantallas.
- En el modo de dos pantallas, los menús, las opciones de batalla y el mapa se encuentran en la pantalla inferior, liberando así la imagen de la pantalla superior.
Chrono Trigger ist ein Beispiel für eine so geile Geschichte, dass man mit jeder Person in-game sprechen möchte und jedes Gespräch sorgfältig liest, um alles zu verstehen! Manche Szenen bringen einem fast zum Heulen! Die Musik ist auch top. Die Charaktere sind von dem Meister Akira Toriyama gezeichnet worden, was man gleich in dem Stil erkennt. Es sieht ein bisschen Dragon Ball mäßig aus :)
Das Spiel ist, wie oben erwähnt, ein Remake. Doch die Steuerung bietet neue und gute Möglichkeiten mit dem Touchscreen. Man kann aber auch die ganz normale alte Steuerung verwenden. Dazu kommen ein Mehrspieler-Modus (was ich leider nicht kenne, denn ich kennen niemanden, der das Spiel besitzt) und manche neue Dungeons. Im Großen und Ganzen ist dasselbe Spiel, was ich als sehr sehr gut empfinde.
Als großer Fan der Serie und in Amerika aufgewachsen war für mich besonders wichtig, die amerikanische Version zu bekommen - vor allem wegen des Covers. Obwohl sie was falsches darstellt - nämlich Marle, die eigentlich das Element Eis, und nicht Feuer beherrscht - aber das Bild ist eine der ersten Skizze von Toriyama, einfach geil!
Flawless, 5 Sterne!!!